Saturday, March 30, 2024

Refurb weekend: Data General/One (and the worst LCD in the world)

I mentioned earlier that while I prefer specializing in non-x86 laptops, that doesn't mean I don't collect interesting or unusual x86 laptops, like the Brother GeoBook NB-60 (I finally tracked down a mostly working NB-80C, the top of the line model, which will be the subject of a future restoration). However, this one is a unit I've had since about 1998 when they were getting rid of it at the University I worked for, and in many ways a landmark PC laptop since it was the first battery-capable system with a full 80x25 or CGA 640x200 LCD — though with a notorious deficiency: more on that shortly — and also came with a terminal and text editor in ROM. This is the 1984 Data General/One.
I suspect it was primarily used to dial into the campus network using the built-in modem and ROM terminal emulator, at least until better alternatives became available, and then ended up forgotten somewhere until they were cleaning things out and asked me if I wanted it. (Yes, I was retro even before retro.) It came with its bag, power supply and modem cable, and of course I said yes. It wasn't pristine, though: the floppy disk eject buttons wouldn't stay on anymore, it couldn't remember its hardware configuration, and the main drive had issues with nearly full disks. And then there was that infamous LCD.

Ah, what the heck. I finally got a round tuit. That makes it time for ... another Refurb Weekend.

Monday, March 18, 2024

After 41 years, my first assembly program on my first computer, the Tomy Tutor

We got it in 1983, I think, so it only took me about 41 years to get around to it. This Tomy Tutor isn't a replacement system I secondarily acquired, nor is it a Ship of Theseus Frankenstein rebuild. This is my actual first computer, in its original case, on its original components, with the Federated Group sticker still on the original box. And it still works.
Now, why so long? Well, for one thing, it was only supposed to be a training wheels computer because a full Commodore 64 system would have cost too much, but my folks wanted to see whether we'd take to a home computer and His High Holy Munificence Fred R. Rated was blowing these babies out for a song by then. The receipt has long since disappeared, though $99 sounds about right plus maybe around $40 or so for a joystick, cassette deck and some cartridges, compared to somewhere between $200 and $300 for the recently discounted 64 — which didn't include anything else. (It tells you something about our family finances at the time when a C64 was too expensive.) I immediately started writing my own BASIC programs on it in its perverse little BASIC dialect and when my folks indeed saved up and bought us a C64 system the next year (complete with 1702 monitor and 1541 disk drive), I refused to use it. In retaliation my best interests, my parents forcibly relocated the Tomy to storage and I went on to do even bigger things on the Commodore, making it, not the Tutor, the defining computer of my childhood. That's why there's still a Commodore 128DCR on my desk.

The other reason is that there was never really a simple way to do it. Even when I found out what CPU was actually inside (incredibly a 16-bit TMS 9995, an evolved version of the TMS 9900 in the Texas Instruments 99/4 and 99/4A), there was never a Tomy assembler, and other than its small amount of scratchpad RAM (256 bytes) the entirety of the Tutor's 16K of memory is tied up in the 9918ANL VDP video chip. That sort of architecture was typical for the family, but that also means that almost everything is stored in non-executable VDP RAM, so short of burning your own cartridge EPROMs there's no way to actually create and run a machine language program on the Tutor. The first flashcart for the Tutor didn't exist until around 2016 and it was still all ROM; furthermore, while the 99/4A could have its CPU-addressable RAM expanded (as well as the 99/8, its unreleased successor to which the Tomy Tutor is closely related), there wasn't ever a Tutor RAM expansion cartridge either until very recently. But now there are multiple homebrew options even for obscure home computers like this one, and at last I've got my own assembly language program finally running on it.

And it's all done with its own, better I/O routines (if I do say my own better self) as a basis for bigger projects. But first, a little tour of the Tutor itself, and then we'll dig in.

Tuesday, March 5, 2024

xa (xa65) 2.4.1

A quick one: xa (xa65), André Fachat's compatible fast two-pass cross-assembler for 6502, 65C02, R65C02 and 65816 processors that André and I maintain is now at version 2.4.1. This optionally expands the syntax from 2.4.0 and fixes some bugs primarily with relocatable .o65 objects. As usual, there are even more tests in its extensive conformance test-suite, and it is tested on Linux/ppc64le, Mac OS X (PowerPC, Intel and Apple silicon), AIX (its primary development platform, just to be difficult), and NetBSD/macppc and NetBSD/mac68k. You can download it and read documentation in man(1) format (converted to HTML) from the main xa65 home page. xa is free and open-source under the GNU Public License v2.

Saturday, March 2, 2024

An Apple district manager's Macintosh Portable in 1989-91 (featuring GEIS AppleLink and a look at System 7.0 alpha)

A few months ago I introduced you to one of the more notable Apple pre-production units in my collection, a late prototype Macintosh Portable. But it turns out it's not merely notable for what it is than what it has on it: a beta version of System 6.0.6 (the doomed release that Apple pulled due to bugs), Apple sales databases, two online services — the maligned Mac Prodigy client, along with classic AppleLink as used by Apple staff — and two presentations, one on Apple's current Macintosh line and one on the upcoming System 7. Now that I've got the infamous Conner hard drive it came with safely copied over, it's time to explore its contents some more.
We'll start with this Macintosh Portable itself and Apple's sales channel applications, moving from there to a brief presentation of Apple's Macintosh product line as Apple's own marketing staff would have presented it, at a distinct point in the company's history.
After that, we'll also look at the upcoming System 7.0 circa 1989-90 and a couple very different views of the operating system during its alpha phase.
Finally, after a brief glance at Mac Prodigy, we'll explore a little taste of AppleLink in its classic incarnation on General Electric's Mark III network — and spoof it enough to actually get it to log in.

Saturday, February 10, 2024

CAP-X and COMP-X: how the Tandy Pocket Computers got a sucky Japanese assembler

I grew up primarily with the Commodore 64, where if you wanted to do anything really cool and useful, you had to do it in 6502 assembly language. Today I still write 6502 assembly, plus some Power ISA and even a little TMS9900. I like assembly languages and how in control of the CPU you feel writing in one. But you know what would make me not like an assembly language? One that was contrived and not actually the CPU it was running on. And you know what would make me like it even less? If it were kneecapped, convoluted and limited without even proper I/O facilities.

But this particular odd little assembler dialect had the bureaucratic weight of the Japanese government behind it, because in 1969 what was then the Ministry of International Trade and Industry (MITI, 通商産業省) developed a completely artificial processor architecture to help ensure everyone taking the Information Technology Engineer Examination (情報処理技術者試験) would do so on an even keel. No one would have been an expert in this architecture or how to program it because we just made it up, reasoned the Ministry, so therefore no one will have an unfair advantage on the test.

Of course, that lasted only a few years before the specifications got out, and soon afterwards a handful of Japanese manufacturers had added it to their computers as a feature — including their pocket computer line. Through the magic of Tandy badge engineering, two of them made it to Radio Shack stores in the United States in the mid-1980s, perplexing a generation of larval nerds like me who couldn't understand what the heck it was doing there. While it was no secret the Tandy PC-5 and Tandy PC-6 Assembler feature was a fake, few people knew its history or ever did a detailed exploration. Let's dig into the dark and gloomy corners of this utterly bogus virtual CPU that a few real computers ran — sort of — and write our own cross-assembler and virtual machine so that future geeks can be just as befuddled.

Saturday, February 3, 2024

Thou shalt follow these Vintage Computing Commandments

Since vintage computing is supposed to be a spiritual experience, I point out that today, February 3, 2024, the Torah reading for this week is the Ten Commandments. Regardless of your religious tradition or lack thereof, I think we can all agree on these.

  1. Thou shalt check voltage and polarity on new-to-thee power supplies, or thy machines shall be smote and release smoke. This is sometimes very hard to judge without a load, but they should be somewhere in the ballpark, verily, and you should get in the habit of checking any new power supply before using it with your irreplaceable collection. I've been collecting some of the wallwart specifications for early consoles, including the listed values on the casing and the actual nominal values I got with my multimeter.

  2. Thou shalt remove batteries when placing items in storage, or thou will surely go to hell with them. For example, the person who improperly stored this particular Apple prototype is certainly going to hell for ruining an irreplaceable artifact. And not just lithium batteries: any battery. AAs leak too. On my pinball machines the battery holders to maintain the high scores have been relocated to the bottom of the board instead of the top so that gravity won't drag the batteries' corrosive contents all over it.

  3. Thou shalt support the lower half of laptop screens and other hinged computers when opening them, lest they break like an MD5 hash. This is becoming a bigger and bigger problem as plastics age, especially because on some designs the plastic display backs were either load-bearing and/or had metal screw races embedded in them which can tear out. The typical symptom is that the bottom of the bezel cracks when you open it and by then it's too late. Mid-1990s Apple PowerBooks are notorious for this (see our restorations of the PowerBook 1400 and PowerBook Duo 2300c) but it's also a significant problem for many PC laptops of around the same age. Depending on your skill and the location of the attachments it may be possible to reinforce the back of the top display, potentially using some sort of compatible high strength epoxy (JBWeld solves a lot of problems), but this will necessarily fuse some portions of the display together and may cause failures at other points which are now comparatively weaker. In the meantime, I've found the best way to open them is to put your palms on the bottom half of the display back near the hinges as you swing the laptop open, supporting where the attachment sites to the hinges are, so that you prevent the action of opening the hinges from putting further strain on those attachments.

    A similar phenomenon occurs with clamshell pocket computers such as the Casio FX-780P/790P and their American rebadges as the Tandy PC-5 and PC-6. These machines often put substantial strain on the plastic cover directly over the hinge pin, and when this cover breaks, the hinge pin will pop out and potentially damage the wide ribbon cable between the two halves. Once this hinge cover fractures, I haven't seen a good way to repair them because the hinge pin must be able to rotate freely — you can't just fuse the whole thing together. As a result, eBay is littered with used examples where the hinges are now totally shot. You may be able to prevent it from happening if you directly place pressure on both hinge covers with your fingers as you open the case, or put a strong strip of tape between the halves and over the hinges to reinforce the cover and shift the points of strain.

  4. Thou shalt use a head protector or dud 5.25" floppy disk when moving floppy drives, so that they might not clatter, crash or misalign. Yeah, remember those white cardboard head protectors you threw away thinking you'd never use them again? Good times, huh? While a piece of smooth paperboard or cardboard cut to size with a central hole can often suffice, you could potentially damage or warp the spindle if you cut it wrong and force the drive door closed over it, so the safest approach if you don't have a properly made head protector anymore is just to use a physically intact floppy disk that you know doesn't work. (Careful of labels, though.) You don't need to do this for 3.5" drives.

  5. Thou shalt not wrap the power cord around any plastic case, lest the stigmata they cause be grievous. I've mourned otherwise pristine machines with ugly gouges in their cases that neatly fit where the power cord had been. This is due to the plasticizers in the cord which will also plasticize the hard plastic shell of the computer itself — and you don't want that plasticized. Store the cord either completely separately from the main unit or, if it cannot be detached, let it dangle in the box or put a bag over it so it doesn't contact the computer's case.

  6. Thou shalt keep the box and paperwork if thou can, so that future generations may appreciate the context. Besides obviously making the collection more complete, we're all nerds here and computing is a cultural experience. Price tags are great comparison pieces, sales receipts and business cards are themselves historical artifacts, often referencing people and places long since departed, and who'll remember the warranty cards if nobody saves them? Sometimes unexpected letters and correspondence can be clues about what a particular computer or peripheral was used for, and those pack-in product circulars are often useful ways of finding out about what other bits you should have on your list. Plus, if nothing else, the device's original packaging is usually a safe place to store it.

  7. Thou shalt not say "recap!" every time someone else says their computer is broken. In general, this is lazy diagnosis. It's by no means limited to classic computers; classic pinball has the same kind of kneejerk repair response, but it's no less obnoxious. There are definitely systems that are infamously prone to bad capacitors — virtually every 68030 Macintosh and Macs of the same era, such as the Macintosh Portable, will require recapping if they're still on their original set — and some that are at higher risk, such as those from the capacitor plague in the early 2000s. On the other hand, many other machines are just as likely to have problems in other components instead, if not more so. Electrolytic capacitors don't have an infinite service lifetime, but virtually all of my 1970s and 1980s systems are still running fine on their original caps, and those that did crap out invariably experienced a failure in something else. Trying to fix what turns out not to be broke just runs the risk of you ruining something else. Test things first before unthinkingly replacing them.

  8. Thou shalt figure out what thou willst do with thine collection upon thy passing, or all thy hard work will be lost in an estate sale or something. It is possible, and for some folks even probable, that a well-maintained collection will outlive you. Don't let your hard work be lost. We've all had pipe dreams at some time in our collector lives about opening up our own computer museums. For most of us, this dream will never come true, and even the people foolish or bloodyminded enough to qualify for a 501(c)(3) will discover the hard way that museums don't run themselves. Instead, consider donating particularly notable items to those reputable museums that do exist, and making arrangements in either your estate or when you downsize for the next generation of collectors to let your legacy live on with them. Instead of charging money to sell your pieces, have interested parties write you an essay or something about why they'll be a good home — and then make sure they keep a printout with it (as it is written in the Sixth Commandment). Consignment tables at vintage festivals are also good options, or just post a "come and get it" somewhere like the VCF Forums: you're guaranteed to get interest from somebody, because the glory days of finding Atari 800s at swap meets have long gone the way of the Canaanites.

  9. Thou shalt keep thy wife, or thy husband, or thy partner, or anyone else thou cohabits with, we judgeth not, happy and limit the number of rooms thou occupyest. I made a rule I would keep my systems to two rooms and I've (mostly) followed it. The overflow goes in storage units, not into other rooms (mostly). Additionally, it was helpful that my wife knew beforehand what she was getting into (mostly).

  10. Thou shalt not make vintage computing your G-d.

Thursday, January 18, 2024

Reversing the Web-@nywhere Watch: browse fragments of the Web on your wrist

In the halcyon days of analogue modems and POTS dialup Internet, when the only wireless connection in your house was between the cordless phone and the wall, anything having to do with the Web was best consumed in small bites (pun intended). If you wanted to take data with you, you downloaded it first.

Which brings us to this.

Smartwatches at the turn of the century were a more motley assortment than today's, with an even wilder range of functionality. If you had a few hundred dollars or so, there were some interesting options, even back then. But if all you had was $85 (in 2024 dollars about $150), you still weren't left out, because in 2001 you could get the Web-@nywhere (the "Worldwide Web Watch"). Load up the software on your PC and slap it in its little docking station, and you could slurp down about 93K of precious Web data to scroll on the 59x16 screen — 10 characters by 2 characters — to read any time you wanted!

That is, of course, if the remote host the watch's Windows 9x-based client accessed were still up, on which it depended for virtually anything to download and install. Well, I want 95,488 bytes of old smartwatch tiny screen Web on my wrist, darn it. We're going to reverse-engineer this sucker and write our own system using real live modern Web data. So there!