However, a few games I played on the Tutor first before I ever played them on an arcade cabinet (Pooyan and Loco-Motion come to mind), and one outlier I never played in the arcade at all. Earlier, when we briefly lived in the Antelope Valley north of Los Angeles, the first computer I got to ever touch (albeit briefly) was a Texas Instruments 99/4A in the third grade classroom. Among other cartridges it had a brisk and zippy arcade conversion called Blasto from Milton Bradley which never got ported to any other system, and it wasn't until after college that I reacquainted myself with the TI version in emulation. I never actually got to put quarters in one.
A shame, because by then we lived on the mean streets of east county San Diego, California — not far, it turns out, from the corporate office of Gremlin Industries where the original arcade incarnation of Blasto was developed (completely unrelated to the later PlayStation game). I spent most of my childhood and got my bachelor's degree in San Diego, and I still consider it my hometown. Decades later I managed to pick up an original service manual for yuks last year, which sat mostly pristine in my collection, but much more recently an actual Blasto logic board based on an 8080A CPU turned up on eBay. After waiting awhile for the seller to cut the crap, they finally posted it at a not totally unreasonable price for a completely untested item, as-was, no returns, with no power supply, no wiring harness and no auxiliary daughterboards. At the end of this article, we'll have it fully playable and wired up to a standard ATX power supply, a composite monitor and off-the-shelf Atari joysticks, and because this board was used for other related games from that era, the process should work with only minor changes on other contemporary Gremlin arcade classics like Blockade, Hustle and Comotion [sic]. It's time for a Refurb Weekend.Saturday, June 28, 2025
Refurb weekend: Gremlin Blasto arcade board
Saturday, June 21, 2025
See Jane 128 by Arktronics run (featuring Magic Desk, 3-Plus-1 and the Thomson MO5)
I never used Jane myself back in the day, or for that matter any 128 native word processor, and even when we got a 128 I still wrote my term papers in Pocket Writer 64 or Timeworks Word Writer. However, that faulty but repairable Australian Commodore 128DCR I got last Christmas came with a big box of software and in there was a complete copy of Jane 128 along with the data disk the previous owners' family had used. They were delighted when I said I wanted to take a whack at converting their files as a thank you — and along the way we'll take a look at Jane's oddball history, the original Apple II version, the Commodore 128 version and its all-but-unknown port to the French Thomson MO5, plus those other attempts at productivity applications Commodore tried in the mid-1980s.
Sunday, June 8, 2025
There's not much point in buying Commodore
The reason this came up is a Retro Recipes video (not affiliated) stating that, in answer to a request for a very broad license to distribute under the Commodore name, Commodore Corporation BV instead simply proposed he buy them out, which would obviously transfer the trademark to him outright. Amiga News has a very nice summary.
There was a time when Commodore intellectual property and the Commodore brand had substantial value, and that time probably ended around the mid-2000s. Prior to that point after Commodore went bankrupt in 1994, a lot of residual affection for the Amiga and the 64/128 still circulated, the AmigaOS still had viability for some applications and there might have been something to learn from the hardware, particularly the odder corners like the PA-RISC Hombre. That's why there was so much turmoil over the corpse, from Escom's abortive buyout to the split of the assets. Today the Commodore name (after many shifts and purchases and reorgs) is presently held by Commodore Corporation BV, a Netherlands company, who licenses it out. Pretty much the rest of it is split into the hardware patents (now with Acer after their buyout of Gateway 2000) and the remaining IP (Amiga Corporation, effectively Cloanto).
The Commodore brand after the company's demise has had an exceptionally poor track record in the market. Many of us remember the 1999 Commodore 64 Web.it, licensed by Escom, which was a disastrously bad set-top 486 PC sold as an "Internet computer" whose only link to CBM was the Commodore name and a built-in 64 emulator. Reviewers savaged it and they've become collectors' items purely for the lulz. In 2007, Tulip licensee Commodore Gaming tried again with PC gaming rigs sold as the Commodore XX, GS, GX and G (are these computers or MPAA ratings?) and special wraps called C=kins (say it "skins"). I went to the launch party in L.A. — 8-Bit Weapon was there, hi Seth and Michelle! — and I even have one of their T-shirts around someplace. The company subsequently ran out of money and their most consequential legacy was the huge and heavily branded case. More recently, in 2010, another American company called itself Commodore USA LLC and tried developing new keyboard computers, most notably the (first) Commodore 64x. These were otherwise underpowered PCs using mini-ATX motherboards in breadboard-like cases where cooling was an obvious issue. They also tried selling "VICs" (which didn't look like VIC-20s) and "Amigas" (which were Intel i7 systems), and introduced their own Linux-based Commodore OS. Opinions were harsh and the company went under after its CEO died in 2012. Dishonourable mentions include Tulip-Yeahronimo's 2004 MP3 player line, sold as the (inexplicably) e-VIC, m-PET and f-PET, and the PET smartphone, a 2015 otherwise unremarkable Android device with its own collection of on-board emulators. No points for guessing how much of an impact those made. And none of this is really specific to Commodore, either: look at the shambling corpse of Atari SA, made to dance on decaying strings by the former Infogrames' principals. I mean, cryptocurrency and hotels straight out of Blade Runner — really?
The exception to the rule was the 2004 C64DTV, a Tulip-licensed all-in-one direct-to-TV console containing a miniaturized and enhanced Commodore 64 designed by Jeri Ellsworth in a Competition Pro-style joystick. It played many built-in games from flash storage but more importantly could be easily modded into a distinct Commodore computer of its own, complete with keyboard and IEC serial ports, and VICE even emulates it. It sold well enough to go through two additional hardware revisions and the system turned up in other contemporary DTVs (like the DTV3 in the Hummer DTV game). There are also the 2019 "TheC64" machines, in both mini and full-size varieties (not affiliated), which are pretty much modern direct-to-TV systems in breadbin cases that run built-in games under emulation. The inclusion of USB "Comp Pro" styled joysticks is an obvious secondary homage to the C64DTV. Notably, Retro Games Ltd licensed the Commodore 64 ROMs from Cloanto but didn't license the Commodore trademark, so the name Commodore never appears anywhere on the box or the machine (though you decide if the trade dress is infringing).
The remnant of the 64x was its case moulds, which were bought by My Retro Computer Ltd in the UK after Commodore USA LLC went under and that's where this story picks up, selling an officially licened new version of the 64x (also not affiliated) after Commodore Corporation BV granted permission in 2022. This new 64x comes in three pre-built configurations or as a bare case. By buying out the Commodore name they would get to sell these without the (frankly exorbitant) fees CC BV was charging and extend the brand to other existing Commodore re-creations like the Mega 65, but the video also has more nebulous aims, such as other retro Commodore products (Jeri Ellsworth herself appears in this video) or something I didn't quite follow about a Commodore charity arcade for children's hospitals, or other very enthusiastically expressed yet moderately unclear goals.
I've been careful not to say there's no point in buying the Commodore trademark — I said there's not much. There is clearly a market for reimplementing classic Commodore hardware; Ellsworth herself proved it with the C64DTV, and current devices like the (also not affiliated with any) Mega 65, Ultimate64 and Kawari VIC-II still sell. But outside of the retro niche, Commodore as a brand name is pretty damn dead. Retro items sell only small numbers in boutique markets. Commodore PCs and Commodore smartphones don't sell because the Commodore name adds nothing now to a PC or handset, and the way we work with modern machines — for better or worse — is worlds different than how we worked with a 1982 home computer. No one expects to interact with, say, a Web page or a smartphone app in the same way we used a BASIC program or a 5.25" floppy. Maybe we should, but we don't.
Furthermore, there's also the very pertinent question of how to steward such a community resource. The effort is clearly earnest, genuine and heartfelt, but that's not enough without governance. Letting these obviously hobbyist projects become full-fledged members of the extended Commodore family seems reasonable and even appropriate, but then there's the issue of preventing the Shenzhen back alley cloners from ripping them (and you) off. Plus, even these small products do make some money. What's FRAND in a situation like this? How would you enforce it? Should you enforce it? Does everyone who chips in get some fraction of a vote or some piece of the action? If the idea is only to allow the Commodore name to be applied to projects of sufficient quality and/or community benefit, who decides?
Better to let it rest in peace and stop encouraging these bloodsuckers to drain what life and goodwill remain in the Commodore name. The crap products that came before only benefited the licensor and just make the brand more tawdry. CC BV only gets to do what it does because it's allowed to. TheC64 systems sold without the Commodore trademark because it was obvious what they were and what they do; Mega 65s and Ultimate64s are in the same boat. Commodore enthusiasts like me know what these systems are. We'll buy them on their merits, or not, whether the Commodore name is on the label, or not (and they will likely be cheaper if they don't). CC BV reportedly has been trying to sell off the trademark for awhile, which seems to hint that they too recognize the futility. Don't fall into their trap.
[UPDATE: He fell into their trap. I wish him luck. Again, the presence or absence of the Commodore name on a given product today has absolutely bupkis to do with whether I'll buy it as a hobbyist.]
Saturday, June 7, 2025
RIP Bill Atkinson
Saturday, May 31, 2025
Harpoom: of course the Apple Network Server can be hacked into running Doom
Now, let's go ahead and get the grumbling out of the way. No, the ANS is not running Linux or NetBSD. No, this is not a backport of NCommander's AIX Doom, because that runs on AIX 4.3. The Apple Network Server could run no version of AIX later than 4.1.5 and there are substantial technical differences. (As it happens, the very fact it won't run on an ANS was what prompted me to embark on this port in the first place.) And no, this is not merely an exercise in flogging a geriatric compiler into building Doom Generic, though we'll necessarily do that as part of the conversion. There's no AIX sound driver for ANS audio, so this port is mute, but at the end we'll have a Doom executable that runs well on the ANS console under CDE and has no other system prerequisites. We'll even test it on one of IBM's PowerPC AIX laptops as well. Because we should.
Saturday, May 24, 2025
prior-art-dept.: The hierarchical hypermedia world of Hyper-G
Around this time, however, was when sites started referencing other sites, much like the expulsion from Eden. In 1990 both HYTELNET and Archie appeared, which were early search engines for Telnet and FTP resources. Since they relied on accurate information about sites they didn't control, both of them had to regularly update their databases. Gopher, when it emerged in 1991, consciously tried to be a friendlier FTP by presenting files and resources hung from a hierarchy of menus, which could even point to menus on other hosts. That meant you didn't have to locally mirror a service to point people at it, but if the referenced menu was relocated or removed, the link to it was broken and the reference's one-way nature meant there was no automated way to trace back and fix it. And then there was that new World Wide Web thing introduced to the public in 1993: a powerful soup of media and hypertext with links that could point to nearly anything, but they were unidirectional as well, and the sheer number even in modest documents could quickly overwhelm users in a rapidly expanding environment. Not for nothing was the term "linkrot" first attested around 1996, as well as how disoriented a user might get following even perfectly valid links down a seemingly infinite rabbithole.
Of course, other technically-minded folks had long been aware of the problem, and as early as 1989 an academic team in Austria was already trying to attack the problem of "access to all kinds of information one can think of." In this world, documents and media resources could be associated together into a defined hierarchy, the relationships between them were discoverable and bidirectional, and systems were searchable by design. Links could be in anything, not just text. Clients could log into servers or be anonymous, logged-in users could post content, and in the background servers could talk to other servers to let them know what changes had occurred so they could synchronize references. Along the way, as new information resources via WAIS, Gopher and the Web started to appear, their content could also be brought into these servers to form a unified whole. This system was Hyper-G, and we'll demonstrate it — on period-correct classic RISC hardware, as we do — and provide the software so you can too.Saturday, May 3, 2025
What went wrong with wireless USB
But what if the USB connection could be made wirelessly? For a few years, real honest-to-goodness wireless USB devices were actually a thing. Competing standards led to market fracture and the technologies fizzled out relatively quickly in the marketplace, but like the parallel universe of FireWire hubs there was another parallel world of wireless USB devices, at least for a few years. As it happens, we now have a couple of them here, so it's worth exploring what wireless USB was and what happened to it, how the competing standards worked (and how well), and if it would have helped.
Tuesday, April 22, 2025
A few retrobits updates on Floodgap
The interesting part is that while PAL Tutors have been documented to exist (the American Tutor is obviously NTSC), no one yet has reported finding a Grandstand. It wouldn't be hard to distinguish one — the photograph has obvious Grandstand branding on its silver badge. It's possible they were never released at all because even accounting for publishing delays, the second Grandstand would have emerged late in 1983, hitting in the wake of the video game crash and against heavier hitters like the Commodore VIC-20 and Commodore 64 as well as (in the UK) the ZX Spectrum. Adam may have simply concluded it wasn't a strong enough competitor even with the upgraded BASIC to sell.
I also finally got off my pasty white tuckus and scanned and OCRed the rest of the Tomy Tutor User Group newsletters in my possession (I also redid #2 and #9 with OCR). The TTUG is a great example, in my humble opinion, of the variety and importance of computer user groups in the early home computer years. Our family got one of these flyers as a registered user; Gene Dinovo, the president of the club, sent out over two thousand of them to everyone on Tomy's mailing list. Just like any user group would have done in those days, the newsletter collected type-in programs, news, tutorials, high score tables, and software and peripherals for sale, including original software written by the user group's own members. Especially for orphaned systems, and there were a lot back then besides the Tutor, the reassurance that "you are not alone" went a long way to helping people still make the most out of an expensive purchase that would otherwise have become a gilded doorstop.Finally, and almost anticlimatically, I've added updates to the Solbourne Solace with various details and corrections submitted by former Solbourne engineer Dworkin Müller. Solbourne Computer was a relatively early SPARC licensee and one of Sun's most important competitors in the first few years of the 1990s, possessing an initially formidable lead in the performance sector due to their special multiprocessing sauce. OS/MP, Solbourne's bug-compatible licensed version of SunOS 4, let Solbourne buyers run their SunOS-compatible software out of the box with little or no compromises, including SunView. Later their IDT workstations, though uniprocessor, competed directly with and even could squeak by contemporary SPARCstations, at least in the beginning. Solbourne eventually ran out of money when they hit engineering limits with their own CPU and could never reclaim the throughput crown, abandoning the computer hardware market in 1994. We might be adding more remembrances as other Solbourne engineers are contacted.
You can see these updates at The Little Orphan Tomy Tutor as well as past Old VCR Tomy articles, and The Solbourne Solace as well as past Old VCR Solbourne-specific articles. Naturally, if you have anything to add, feel free to post in the comments or drop me E-mail at ckaiser at floodgap dawt com.
Saturday, April 19, 2025
Let's give PRO/VENIX a barely adequate, pre-C89 TCP/IP stack (featuring Slirp-CK)
Fortunately, today we have AI we have many more excellent and comprehensive documents on the subject, and more importantly, we've recently brought back up an oddball platform that doesn't have networking either: our DEC Professional 380 running the System V-based PRO/VENIX V2.0, which you met a couple articles back. The DEC Professionals are a notoriously incompatible member of the PDP-11 family and, short of DECnet (DECNA) support in its unique Professional Operating System, there's officially no other way you can get one on a network — let alone the modern Internet. Are we going to let that stop us?
Monday, April 14, 2025
COMPUTE!'s Gazette revived for July 2025
This week I saw an announcement about a rebooted Gazette — even with a print edition, and restoring the classic ABC/Cap Cities trade dress — slated for release in July. I'm guessing that "president and founder [sic]" Edwin Nagle either bought or licensed the name from Ziff-Davis when forming the new COMPUTE! Media; the announcement also doesn't say if he only has rights to the name, or if he actually has access to the back catalogue, which I think could be more lucrative: since there appears to be print capacity, seems like there could be some money in low-run back issue reprints or even reissuing some of their disk products, assuming any residual or royalty arrangements could be dealt with. I should say for the record that I don't have anything to do with the company myself and I don't know Nagle personally.
By and large I naturally think this is a good thing, and I'll probably try to get a copy, though the stated aim of the magazine is more COMPUTE! and less Gazette since it intends to cover the entire retro community. Doing so may be the only way to ensure an adequate amount of content at a monthly cadence, so I get the reasoning, but it necessarily won't be the Gazette you remember. Also, since most retro enthusiasts have some means to push downloaded data to their machines, the type-in features which were the predominant number of pages in the 1980s will almost certainly be diminished or absent. I suspect you'll see something more like the General Media incarnation, which was a few type-ins slotted between various regular columns, reviews and feature articles. The print rate strikes me as very reasonable at $9.95/mo for a low-volume rag and I hope they can keep that up, though they would need to be finishing the content for layout fairly soon and the only proferred sample articles seem to be on their blog. I'm at most cautiously optimistic right now, but the fact they're starting up at all is nice to see, and I hope it goes somewhere.
Saturday, April 5, 2025
MacLynx beta 6: back to the Power Mac
Tuesday, April 1, 2025
The April Fools joke that might have got me fired
My first job out of college was a database programmer, even though my undergraduate degree had nothing to do with computers and my current profession still mostly doesn't. The reason was that the University I worked for couldn't afford competitive wages, but they did offer various fringe benefits, and they were willing to train someone who at least had decent working knowledge. I, as a newly minted graduate of the august University of California system, had decent working knowledge at least of BSD/386 and SunOS, but more importantly also had the glowing recommendation of my predecessor who was being promoted into a new position. I was hired, which was their first mistake.
Saturday, March 15, 2025
More pro for the DEC Professional 380 (featuring PRO/VENIX)
So it shouldn't be a surprise that DEC, admittedly like many fellow mini makers, was similarly retrograde when it officially entered the personal computer market in 1982. At least on paper the DEC Rainbow was reasonable enough: CP/M was still a thing and MS-DOS was just newly a thing, so Digital put an 8088 and a Z80 inside so it could run both. On the other hand, the DECmate II, ostensibly part of the venerable PDP-8 family, was mostly treated as a word processor and office machine; its operating system was somewhat crippled and various bugs hampered compatibility with earlier software. You could put a Z80 or an 8086 in it and run CP/M and MS-DOS (more or less), but it wasn't a PC, and its practical utility as a micro-PDP didn't fully match the promise.
However, what DEC did to the PDP-11 was odder still. The 1982 DEC Professional 350 had the same F-11 ("Fonz") CPU as the bigger PDP-11/23, though that's where the similarity ends, as it implemented a new bus with completely different option cards and an incompatible interrupt system making it all but impossible to run unmodified PDP-11 programs. It had really nice graphics for 1982, but instead of the usual choices its intended system software was the laughably named Professional Operating System, or P/OS — execrated for its sluggish menus and limited feature set, of which people were only too quick to make the obvious joke. You could get CPU option cards like the DECmate II's to also make it into a weak PC or a weak CP/M machine, but they ran through P/OS too, and they weren't cheap. At the same time, however, in order to be the most inexpensive PDP-11 system ever, the low-binned DEC Professional 325 didn't even have a hard disk.All of these systems were originally meant as commodity machines for office work, yet more or less with the exception of the Rainbow, they couldn't run much that office professionals actually wanted to run and little that existing PDP users did. Still, despite questionable technical choices, these machines (the Pros in particular) are some of the most well-built computers of the era. Indeed, they must have sold in some quantity to justify the Pro getting another shot as a high end system. Here's the apex of the line, the 1984 DEC Professional 380.
The Pro 380 upgraded to the beefier J-11 ("Jaws") CPU from the PDP-11/73, running two to three times faster than the 325 and 350. It had faster RAM and came with more of it, and boasted quicker graphics with double the vertical resolution built right into the logic board. The 380 still has its faults, notably being two-thirds the speed of the 11/73 and having no cache, plus all of the 325/350's incompatibilities. Taken on its merits, though, it's a tank of a machine, a reasonably powerful workstation, and the most practical PDP-adjacent thing you can actually slap on a (large) desk.This particular unit is one of the few artifacts I have left from a massive DEC haul almost twelve years ago. It runs PRO/VENIX, the only official DEC Unix option for the Pros, but in its less common final release (we'll talk about versions of Venix). I don't trust the clanky ST-506 hard drive anymore, so today we'll convert it to solid state and double its base RAM to make it even more professional, and then play around in VENIX some for a taste of old-school classic Unix — after, of course, some history.
Saturday, January 18, 2025
The "35-cent" Commodore 64 softmodem
Wouldn't you know it, but it came to mind the other day when I was looking at a recent haul of Convergent WorkSlate stuff I've got to catalogue. Officially the WorkSlate's only means of telecommunications is its 300 baud internal modem. While we have a 9600bps way of wiring up a Workslate to a modern computer, it's always nice to have a simpler alternative, and I figured this would be a great challenge to see if John's old program could let my Commodore SX-64 talk to my WorkSlate. Spoiler alert: it works!
Saturday, January 4, 2025
Refurb weekend: Atari Stacy
And we're going to make it worse, because this is the lowest-binned Stacy with the base 1MB of memory. I want to put the full 4MB the hardware supports in it to expand its operating system choices. It turns out that's much harder to do than I ever expected, making repairing its bad left mouse button while we're in there almost incidental — let's just say the process eventually involved cutting sheet metal. I'm not entirely happy with the end result but it's got 4MB, it's back together and it boots. Grit your teeth while we do a post-mortem on this really rough Refurb Weekend.